Check surfaces without lights.
The Workflow
- In the top right of the viewport, click the Viewport Shading dropdown arrow (next to the Solid mode sphere).
- Click MatCap.
- Click the sphere icon to choose a material (Red Wax, Chrome, Clay).
The Usage
MatCaps are fake lighting textures baked onto a sphere. The Red Wax is legendary for sculpting because it highlights surface imperfections. The Zebra Stripe is used to check surface continuity on cars/hard-surface models.