Move geometry like clay.
The Workflow
- Press
Oto toggle Proportional Editing. - Select a vertex and press
Gto move. - Scroll your mouse wheel up/down.
The Technique
The grey circle indicates the Falloff. Every vertex inside that circle will move with your selection, but with diminishing influence. Use this to create hills in a landscape grid or reshape a character’s skull without moving verts one by one.