Explore designs fast without repainting from scratch.
The Workflow
- Export a flat color render + a clay/MatCap render from Blender.
- Stack in Photoshop:
- Clay/MatCap on top → set to Multiply (or Overlay/Soft Light).
- Flats underneath for clean color control.
- Add Gradient Map for quick palette exploration.
- Paint details on a new layer set to Normal above everything.
- Use Liquify for silhouette tweaks without re-rendering.
The Usage
This is the fastest loop for character ideation: render once, explore 20 variations in Photoshop. Great for outfits, makeup, scars, tattoos, materials, and “what if” options.